Bureau of Rift Statistics · Report No. 2 · Data

Every number in Report No. 2, with its range and source

Each number in the report comes from one row of this table: the claim, the value with its 95% range where it has one, and the file or page it was read from. Rows marked exploratory were added after the analysis plan was locked. The figures’ data is one file: Download the JSON (results by champion, day and Worlds year; never a player or a match). How it was counted is on the method page.

Free to reuse with credit: “Bureau of Rift Statistics, Report No. 2 (Grey Screen), 202,725 NA ranked games, 9 Sep to 25 Oct 2026.”

#ClaimValueSource
1Ranked games counted202,725census2.sqlite via r2load.py · kept matches: NA1, queue 420, 15 min+, gameVersion 16.18 to 16.21
2Champion appearances2,027,250census2.sqlite via r2load.py · 10 per kept match
3Players drawn at random from the ladder18,523census2.sqlite accounts · main and top-up waves, all three rank groups, with or without games
4Games dated9 September to 25 October 2026census2.sqlite matches.start_ms · last day 2026-10-25 (UTC)
5Pick rate change after the Worlds-patch (26.20) nerfs, relative to unchanged champions−14% (−17 to −10)r2_out/part1_results.json amendment6.A1_all_nerfs_2620 · pooled, 4 champions: Ambessa 26.20, Ashe 26.20, K'Sante 26.20, Yunara 26.20; days -14..-1 vs 0..+13
6Win rate change after the 26.20 nerfs, relative to unchanged champions−1.6 points (−3.4 to +0.3)same · same
7Pick rate change for champions that got a new skin and no balance change (26.19, 26.20)+10% (+8 to +13)r2_out/part1_results.json amendment6.A2_skin_only · 13 champions
8Win rate change for the skin-only champions+0.5 points (−0.4 to +1.4)same · same
9Pick rate change for buffed champions that were in the least-picked third+25% (+20 to +30)r2_out/part1_results.json amendment6.A5_buffs_low_third · 7 champions, 26.19 and 26.20
10Win rate change for those buffs−0.9 points (−2.7 to +0.8)same · same
11Pick rate change for the other buffed champions+18% (+16 to +20)r2_out/part1_results.json amendment6.A5_buffs_rest · 13 champions
12Win rate change for the other buffs+0.4 points (−0.4 to +1.2)same · same
13Pick rate change, nerfs aimed at pros vs at everyone (26.19 and 26.20)−13% (−17 to −10) vs −13% (−18 to −9)r2_out/part1_results.json amendment6.A4_* · Riot stated audience, coded 21 Oct
14Yunara after 26.20: pick and win change, relative to unchanged championspicks −35% (−38 to −32), win −1.3 points (−3.5 to +1.0)r2_out/part1_champions.csv · nerf; 8,615 games before, 5,474 after
15K'Sante after 26.20: pick and win change, relative to unchanged championspicks −1% (−11 to +10), win −5.3 points (−10.0 to −0.2)r2_out/part1_champions.csv · nerf; 1,524 games before, 1,496 after
16Janna after 26.19: pick and win change, relative to unchanged championspicks +64% (+53 to +77), win +0.7 points (−2.7 to +4.3)r2_out/part1_champions.csv · skin only; 2,331 games before, 4,078 after
17Ashe after 26.20: pick and win change, relative to unchanged championspicks −7% (−11 to −2), win −0.5 points (−2.7 to +1.7)r2_out/part1_champions.csv · nerf; 6,212 games before, 5,723 after
18Ambessa after 26.20: pick and win change, relative to unchanged championspicks −6% (−14 to +1), win +0.8 points (−3.3 to +4.7)r2_out/part1_champions.csv · nerf; 2,321 games before, 2,013 after
19Pooled 26.20 nerf pick change on patch day+5% (−8 to +20)r2_out/S4_event_study_2620.json · daily abnormal pick change vs pre-window, B = 500
20on day 7−15% (−24 to −6)same · same
21on day 13−18% (−25 to −9)same · same
22Yunara pick change on patch day−21% (−33 to −7)same · same
23Change in the share of experienced players on the 26.20 nerfed champions−0.1 points (−2.6 to +2.3)r2_out/S2_mastery_pooled.json · experienced = top third of mastery points before the patch; mastery read at pull time
24How much adjusting for experience moves the win change (nerfs, buffs)0.06 and 0.06 pointssame · crude minus adjusted
25Second method: win change for the 26.20 nerfs (logistic model, champion and day effects)−1.3 points (−2.6 to +0.1)r2_out/S7_logit_2620_nerfs.json · at a 50% baseline; B = 200 player bootstrap
26Worlds tournaments read8 (2019 to 2026)part0/worlds_presence.txt · Leaguepedia Picks and Bans, Play-In + Main Event
27Worlds games read833part0/worlds_presence.txt · sum over years
28Champion changes coded in the three patches up to each Worlds414part0/changes_coded.csv · Riot stated intent
29Worlds pick-and-ban presence, buffed minus unchanged champions, mean of 8 years+1.6 points (−1.1 to +4.4)part0/part0_results.json · bootstrap over champions within year
30Years in which buffed champions showed up more than unchanged ones4 of 8same · same
31Average Worlds presence of champions nerfed in the run-up, by year (range)28% to 43%same · mean over the year's nerfed champions
32Average Worlds presence of unchanged champions, by year (range)7% to 12%same · same
33Average presence of champions buffed before Worlds 2026, through 26 Oct3%same · 51 games
34Azir: Worlds windows with a change, and his presence in those years5 years; 2020: 25%, 2022: 72%, 2023: 65%, 2024: 0%, 2025: 82%same · every one included a nerf
35Ashe: Worlds windows with a change7 of 8same · the most of any champion
36Champions changed in at least 4 of the 8 Worlds windows31same
37K'Sante top on 26.19: average win rate, matchup spread, worst matchup48.9%, spread 2.3 points (0.0 to 9.3), worst 47.5% vs Kayler2_out/part3_results.json · 1,442 games; DerSimonian-Laird, Q-profile interval
38K'Sante top on 26.20: average win rate, matchup spread, worst matchup44.3%, spread 6.6 points (0.0 to 12.9), worst 36.0% vs Teemor2_out/part3_results.json · 1,466 games; DerSimonian-Laird, Q-profile interval
39Typical matchup spread for a champion in a role, after removing noise (median, by patch)2.1 to 2.6 pointsr2_out/part3_spread.csv · champion-roles with 2,000+ games
40F1 on the new games: engage-only vs no movement, time dead+7.2% (+7.0 to +7.5)r2_out/F1_r2_contrasts.csv · F1 plan, unchanged; B = 2,000
41F1 on the new games: real escapes vs no movement+0.5% (+0.3 to +0.7)same · same
42F1, Diamond and up: real escapes vs no movement−0.5% (−0.8 to −0.2)same · same
43Kog'Maw after 26.20 (no change to him): pick change, relative to unchanged champions+17% (+7 to +27)r2_out/S8_named_champions.csv · unchanged; 1,898 games before, 2,014 after
44Kog'Maw mid on the Worlds stage3 games, all MVK Esports, 16 and 17 Octoberworlds/stage_picks.csv · Play-In; Leaguepedia, read in the browser
45Share of Kog'Maw's solo-queue games played mid, each day in the two weeks before10% to 26% (average 15%)r2_out/kogmaw_mid.json · kogmaw_mid.py; weighted; 2 to 15 Oct
46Share played mid on the two stage days, and in the days after20%, then 16%same · 16 and 17 Oct; 18 to 25 Oct
47Worlds 2026 pick-and-ban presence of the five champions nerfed in 26.20, through 26 OctCassiopeia 67%, K'Sante 51%, Ambessa 27%, Ashe 20%, Yunara 20%part0/worlds_presence.txt · 51 games; presence = picked or banned
48The 26.20 nerfed champions picked on the Worlds stage in the two weeks after the patch5 of 5r2_out/S6_stage_exposure.csv · Play-In, 15 to 18 Oct
49Cassiopeia games in the two weeks before and after 26.20 (under the 1,000 the plan needs for a champion figure)920 and 789r2_out/part1_champions.csv · plan §5 minimum
50K'Sante's record on the Worlds 2026 stage: Play-In0 wins, 5 lossesworlds/stage_picks.csv · Leaguepedia match history, read in the browser
51K'Sante's record on the Worlds 2026 stage: Main Event through 25 Oct4 wins, 5 lossessame · same
52MVK Esports' record with Kog'Maw mid2 wins, 1 lossessame · Play-In, 16 and 17 Oct
53Worked example: Yunara in bottom lane, games per 100, two weeks before and after 26.20 (crude weighted rate)12.6 before, 8.3 after (about 1 in 8, then 1 in 12)r2_out/worked_example_yunara.json · worked_example.py; illustration of the method; the locked estimate is row 14
54Worked example: Yunara win rate before and after, and the untouched bottom-lane championsYunara 49.8% to 48.6%; untouched 50.3% to 50.3%same · same
55Patch notes dates in the census window26.18 on 9 Sep, 26.19 on 22 Sep, 26.20 on 6 Oct, 26.21 on 20 Oct (every two weeks)leagueoflegends.com patch-notes tag page · read in the browser 27 Oct
56Yunara's 26.20 nerfQ on-hit damage 5 / 10 / 15 / 20 / 25 to 3 / 8 / 13 / 18 / 23 (2 less per hit at every rank); W slow no longer stacks with other slowsleagueoflegends.com, League of Legends Patch 26.20 Notes (6 Oct 2026), read in the browser 27 Oct · Riot: "handshake hyperscaler do nothing"; avoid it becoming the dominant meta heading into Worlds
57K'Sante's 26.20 nerfW mana cost 40 to 60 up to 45 to 65; W damage reduction 30% / 75% down to 25% / 70%leagueoflegends.com, League of Legends Patch 26.20 Notes (6 Oct 2026), read in the browser 27 Oct · Riot: aimed at his reliability as a blind pick in coordinated play; HEARTSTEEL K'Sante skin released the same patch
58Ashe's 26.20 nerfattack damage per level 3.5 to 3leagueoflegends.com, League of Legends Patch 26.20 Notes (6 Oct 2026), read in the browser 27 Oct · Riot: one of the premier marksmen in pro play
59Yunara release date16 July 2025League of Legends Wiki, Yunara page, read 27 Oct
60Share of Kog'Maw's solo-queue games played mid, by patch26.18: 9%, 26.19: 16%, 26.20: 14%r2_out/kogmaw_by_patch.json · kogmaw_patch.py; weighted; descriptive
61Kog'Maw's win rate in the mid lane, by patch (rough 95% range from the game count)26.18: 61% (±7, 197 games), 26.19: 53% (±5, 375 games), 26.20: 45% (±5, 363 games)same · weighted rate; range is a binomial approximation on the unweighted count
62Solo-queue win rate change for nerfs aimed at pros vs nerfs aimed at everyone (26.19 and 26.20)−2.0 points (−3.8 to −0.2) vs −1.3 points (−3.4 to +0.8)r2_out/part1_results.json amendment6.A4_* · pro-aimed: Ryze, Ambessa, Ashe, K'Sante, Yunara; everyone: Nocturne, Poppy, Vi
63Caps in the Hall of Legendsinducted 2026 (patch 26.18 notes headline)leagueoflegends.com, Patch 26.18 Notes (9 Sep 2026)
64Last Worlds won by a Western (North American or European) team2011 (Fnatic, Season 1); teams from Asia have won every Worlds since (Taipei Assassins in 2012, then Korean and Chinese teams)Leaguepedia, World Championship results · background fact
65EXPLORATORY. The 26.19 nerfs (Nocturne, Poppy, Rumble, Ryze, Vi): pick change relative to untouched champions, weeks 1 to 4 after the patchweek 1 −9% (−13 to −4), week 2 −15% (−19 to −10), week 3 −12% (−17 to −7), week 4 −19% (−24 to −15)r2_out/S4_return_2619_exploratory.json · s4_return.py; added after the plan was locked; B = 500
66EXPLORATORY. Vi, week 4 after 26.19−4%same · point estimate only
67EXPLORATORY. Win change on the four 26.20 nerfs: experienced players (top third of mastery) vs everyone else−3.0 points (−8.1 to +2.4) vs +1.0 points (−2.4 to +4.3)r2_out/S2_split_exploratory.json · s2_split.py; 900 sampled appearances per champion and side; inconclusive
68Fearless drafta champion played once in a series cannot be played again in that series; used at Worlds 2025esports.net, Worlds 2025 Fearless Draft; Sheep Esports, What is Fearless draft · read 27 Oct
69Thebausffsstreamer known for one-tricking Sion; reached Challenger in Korea in under a monthDexerto, League streamer Thebausffs hits Challenger in Korea in under a month · read 27 Oct
70K'Sante's balance changes since his 2024 gameplay updatenerfs in 25.05 (passive mark damage 20 to 12; All Out true damage up to 80% from 100%), 26.13 (Footwork shield) and 26.20 (Path Maker); one buff in 25.09 (Path Maker damage)League of Legends Wiki, K'Sante/Patch history, read 27 Oct · gameplay update in 14.19; bug fixes not counted
71K'Sante's Worlds pick-and-ban presence by year2023: 55%, 2024: 38%, 2025: 38%, 2026: 51%part0/worlds_presence.txt · 2026 through 26 Oct
72Azir's Worlds pick-and-ban presence by year2022: 72%, 2023: 65%, 2024: 0%, 2025: 82%, 2026: 0%same · 2024: buffed 14.16, nerfed 14.18; 2025: nerfed 25.18 and 25.20; 2026 through 26 Oct
73Azir buffed in 202626.16 (Conquering Sands base damage) and 26.21 (mana growth)League of Legends Wiki patch histories, read 21 Oct (pre-mortem §9)
74Yunara's Worlds pick-and-ban presence2025: 88%, 2026: 20%part0/worlds_presence.txt · 2026 through 26 Oct
75EntreMed, May 1998New York Times front page Sunday 3 May 1998; stock about $12 at Friday close, opened about $85 Monday; research published in Nature in November 1997Huberman and Regev, Journal of Finance (2001), vault anchor articles/huberman-regev-contagious-speculation-cure-for-cancer
76Check against Report 1 on the days both cover: champions within the margin of error; correlation158 of 173; 0.997r2_out/V5_summary.json · 29 Sep to 15 Oct

Report No. 1

Bureau of Rift Statistics · Report No. 1 · Data

The data behind the figures

Every figure in Report No. 1 draws from one file. Here it is whole, and split into tables you can open in a spreadsheet. They hold the census's results by tier, champion and region, never a player or a match. How they were counted is on the method page.

Everything the figures draw, as JSON.

Download the JSON

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Terms

Free to reuse with credit: “Bureau of Rift Statistics, Report No. 1 (Grey Screen), 30,510 NA ranked games, 29 Sep to 15 Oct 2026.”

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